Go Back
Combined my animations (Idle, walking, and basic attacks) in Unity using blend trees to test if each animation transitions smoothly. It starts with the idle, then walking + basic attacks.

I made a cutscene for the intro of our game. There's also a good/bad ending cutscene that plays when the player wins or loses.

A first-person reload animation. I used CSGO and Valorant reloads for reference.